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#include "precomp.h"
00015
#pragma hdrstop
00016
00017 #define MONITORS_MAX 10
00018
00019 #define RectCenterX(prc) ((prc)->left+((prc)->right-(prc)->left)/2)
00020 #define RectCenterY(prc) ((prc)->top+((prc)->bottom-(prc)->top)/2)
00021
00022
00023
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00057
00058
00059 #define INTERSECTION_AXIS(a, b) \
00060
(((((a->left == b->left) << 1) | (a->top == b->top)) ^ \
00061
(((a->right == b->right) << 1) | (a->bottom == b->bottom))) - 1)
00062
00063 #define INTERSECTION_AXIS_VERTICAL (0)
00064 #define INTERSECTION_AXIS_HORIZONTAL (1)
00065 #define INTERSECTION_AXIS_UNKNOWN(code) (code & 2)
00066
00067
00068
00069
00070
00071
00072
00073 void NEAR PASCAL
CenterRectangles(LPRECT arc, UINT count)
00074 {
00075 LPRECT lprc, lprcL;
00076 RECT rcUnion;
00077
00078
CopyRect(&rcUnion, arc);
00079
00080 lprcL = arc + count;
00081
for (lprc = arc + 1; lprc < lprcL; lprc++)
00082 {
00083
UnionRect(&rcUnion, &rcUnion, lprc);
00084 }
00085
00086
for (lprc = arc; count; count--)
00087 {
00088
OffsetRect(lprc, -
RectCenterX(&rcUnion), -
RectCenterY(&rcUnion));
00089 lprc++;
00090 }
00091 }
00092
00093
00094
00095
00096
00097
00098
00099
00100
00101
00102
00103
00104
00105 LPRECT NEAR PASCAL
RemoveOverlap(LPRECT lprc1, LPRECT lprc2, LPRECT lprcI)
00106 {
00107 LPRECT lprcMove, lprcStay;
00108 POINT ptC1, ptC2;
00109
BOOL fNegative;
00110
BOOL fC1Neg;
00111
BOOL fC2Neg;
00112
int dC1, dC2;
00113
int xOffset;
00114
int yOffset;
00115
int nAxis;
00116
00117
00118
00119
00120 ptC1.x =
RectCenterX(lprc1);
00121 ptC1.y =
RectCenterY(lprc1);
00122 ptC2.x =
RectCenterX(lprc2);
00123 ptC2.y =
RectCenterY(lprc2);
00124
00125
00126
00127
00128
00129
00130 nAxis =
INTERSECTION_AXIS(lprcI, lprc1);
00131
00132
if (
INTERSECTION_AXIS_UNKNOWN(nAxis))
00133 {
00134
00135
00136
00137
if (
PtInRect(lprcI, ptC1) ||
PtInRect(lprcI, ptC2))
00138 {
00139
00140
00141
00142
00143 xOffset = ptC1.x - ptC2.x;
00144
if (xOffset < 0)
00145 xOffset *= -1;
00146 yOffset = ptC1.y - ptC2.y;
00147
if (yOffset < 0)
00148 yOffset *= -1;
00149
00150
if (xOffset >= yOffset)
00151 nAxis =
INTERSECTION_AXIS_HORIZONTAL;
00152
else
00153 nAxis =
INTERSECTION_AXIS_VERTICAL;
00154 }
00155
else
00156 {
00157
00158
00159
00160
00161
if ((lprcI->right - lprcI->left) <= (lprcI->bottom - lprcI->top))
00162 nAxis =
INTERSECTION_AXIS_HORIZONTAL;
00163
else
00164 nAxis =
INTERSECTION_AXIS_VERTICAL;
00165 }
00166 }
00167
00168
00169
00170
00171
00172
if (nAxis ==
INTERSECTION_AXIS_HORIZONTAL)
00173 {
00174 dC1 = ptC1.x;
00175 dC2 = ptC2.x;
00176 }
00177
else
00178 {
00179 dC1 = ptC1.y;
00180 dC2 = ptC2.y;
00181 }
00182
00183
if ((fC1Neg = (dC1 < 0)) != 0)
00184 dC1 *= -1;
00185
00186
if ((fC2Neg = (dC2 < 0)) != 0)
00187 dC2 *= -1;
00188
00189
if (dC2 < dC1)
00190 {
00191 lprcMove = lprc1;
00192 lprcStay = lprc2;
00193 fNegative = fC1Neg;
00194 }
00195
else
00196 {
00197 lprcMove = lprc2;
00198 lprcStay = lprc1;
00199 fNegative = fC2Neg;
00200 }
00201
00202
00203
00204
00205
if (nAxis ==
INTERSECTION_AXIS_HORIZONTAL)
00206 {
00207
int xPos;
00208
00209
if (fNegative)
00210 xPos = lprcStay->left - (lprcMove->right - lprcMove->left);
00211
else
00212 xPos = lprcStay->right;
00213
00214 xOffset = xPos - lprcMove->left;
00215 yOffset = 0;
00216 }
00217
else
00218 {
00219
int yPos;
00220
00221
if (fNegative)
00222 yPos = lprcStay->top - (lprcMove->bottom - lprcMove->top);
00223
else
00224 yPos = lprcStay->bottom;
00225
00226 yOffset = yPos - lprcMove->top;
00227 xOffset = 0;
00228 }
00229
00230
OffsetRect(lprcMove, xOffset, yOffset);
00231
return lprcMove;
00232 }
00233
00234
00235
00236
00237
00238
00239
00240
00241 void NEAR PASCAL
RemoveOverlaps(LPRECT arc, UINT count)
00242 {
00243 LPRECT lprc1, lprc2, lprcL;
00244
00245
00246
00247
00248
00249
00250
CenterRectangles(arc, count);
00251
00252
00253
00254
00255 lprcL = arc + count;
00256 lprc2 = arc + 1;
00257
00258 ReScan:
00259
while (lprc2 < lprcL)
00260 {
00261
00262
00263
00264
for (lprc1 = arc; lprc1 < lprc2; lprc1++)
00265 {
00266 RECT rcI;
00267
00268
00269
00270
00271
if (
IntersectRect(&rcI, lprc1, lprc2))
00272 {
00273
00274
00275
00276
00277
00278 lprc2 =
RemoveOverlap(lprc1, lprc2, &rcI);
00279
goto ReScan;
00280 }
00281 }
00282
00283 lprc2++;
00284 }
00285 }
00286
00287
00288
00289
00290
00291
00292
00293
00294
00295 LPRECT
FAR * NEAR PASCAL
AddNextContiguousRectangle(LPRECT FAR *aprc,
00296 LPRECT FAR *pprcSplit, UINT count)
00297 {
00298 LPRECT
FAR *pprcL;
00299 LPRECT
FAR *pprcTest;
00300 LPRECT
FAR *pprcAxis;
00301 LPRECT
FAR *pprcDiag;
00302
UINT dAxis = (
UINT)-1;
00303
UINT dDiag = (
UINT)-1;
00304 POINT dpAxis;
00305 POINT dpDiag;
00306 POINT dpMove;
00307
00308 pprcL = aprc + count;
00309
00310
for (pprcTest = aprc; pprcTest < pprcSplit; pprcTest++)
00311 {
00312 LPRECT lprcTest = *pprcTest;
00313 LPRECT
FAR *pprcScan;
00314
00315
for (pprcScan = pprcSplit; pprcScan < pprcL; pprcScan++)
00316 {
00317 RECT rcCheckOverlap;
00318 LPRECT lprcScan = *pprcScan;
00319 LPRECT
FAR *pprcCheckOverlap;
00320 LPRECT
FAR *
FAR *pppBest;
00321 LPPOINT pdpBest;
00322
UINT FAR *pdBest;
00323
UINT dX, dY;
00324
UINT dTotal;
00325
00326
00327
00328
00329
00330
00331
if (lprcScan->right <= lprcTest->left)
00332 dpMove.x = dX = lprcTest->left - lprcScan->right;
00333
else
00334 dpMove.x = -(
int)(dX = (lprcScan->left - lprcTest->right));
00335
00336
if (lprcScan->bottom <= lprcTest->top)
00337 dpMove.y = dY = lprcTest->top - lprcScan->bottom;
00338
else
00339 dpMove.y = -(
int)(dY = (lprcScan->top - lprcTest->bottom));
00340
00341
00342
00343
00344
00345
if ((lprcScan->top < lprcTest->bottom) &&
00346 (lprcScan->bottom > lprcTest->top))
00347 {
00348
00349 dpMove.y = dY = 0;
00350 pppBest = &pprcAxis;
00351 pdpBest = &dpAxis;
00352 pdBest = &dAxis;
00353 }
00354
else if ((lprcScan->left < lprcTest->right) &&
00355 (lprcScan->right > lprcTest->left))
00356 {
00357
00358 dpMove.x = dX = 0;
00359 pppBest = &pprcAxis;
00360 pdpBest = &dpAxis;
00361 pdBest = &dAxis;
00362 }
00363
else
00364 {
00365
00366 pppBest = &pprcDiag;
00367 pdpBest = &dpDiag;
00368 pdBest = &dDiag;
00369 }
00370
00371
00372
00373
00374
00375
00376
00377
00378
00379
CopyRect(&rcCheckOverlap, lprcScan);
00380
OffsetRect(&rcCheckOverlap, dpMove.x, dpMove.y);
00381
00382
for (pprcCheckOverlap = pprcScan + 1; pprcCheckOverlap < pprcL;
00383 pprcCheckOverlap++)
00384 {
00385 RECT rc;
00386
if (
IntersectRect(&rc, *pprcCheckOverlap, &rcCheckOverlap))
00387
break;
00388 }
00389
if (pprcCheckOverlap < pprcL)
00390 {
00391
00392
continue;
00393 }
00394
00395
00396
00397
00398 dTotal = dX + dY;
00399
if (dTotal < *pdBest)
00400 {
00401 *pdBest = dTotal;
00402 *pdpBest = dpMove;
00403 *pppBest = pprcScan;
00404 }
00405 }
00406 }
00407
00408
00409
00410
00411
if (dAxis != (
UINT)-1)
00412 {
00413 pprcSplit = pprcAxis;
00414 dpMove = dpAxis;
00415 }
00416
else if (dDiag != (
UINT)-1)
00417 {
00418
00419
00420 pprcSplit = pprcDiag;
00421 dpMove = dpDiag;
00422 }
00423
else
00424 dpMove.x = dpMove.y = 0;
00425
00426
00427
00428
00429
if (dpMove.x || dpMove.y)
00430
OffsetRect(*pprcSplit, dpMove.x, dpMove.y);
00431
00432
return pprcSplit;
00433 }
00434
00435
00436
00437
00438
00439
00440
00441
00442 void NEAR PASCAL
RemoveGaps(LPRECT arc, UINT count)
00443 {
00444 LPRECT aprc[
MONITORS_MAX];
00445 LPRECT lprc, lprcL, lprcSwap,
FAR *pprc,
FAR *pprcNearest;
00446
UINT uNearest;
00447
00448
00449
00450
00451
00452
00453
CenterRectangles(arc, count);
00454
00455
00456
00457
00458
00459
00460
00461
00462 uNearest = (
UINT)-1;
00463 pprc = aprc;
00464 lprcL = (lprc = arc) + count;
00465
00466
while (lprc < lprcL)
00467 {
00468
int x, y;
00469
UINT u;
00470
00471
00472
00473
00474 *pprc = lprc;
00475
00476
00477
00478
00479 x =
RectCenterX(lprc);
00480 y =
RectCenterY(lprc);
00481
if (x < 0) x *= -1;
00482
if (y < 0) y *= -1;
00483
00484 u = (
UINT)x + (
UINT)y;
00485
if (u < uNearest)
00486 {
00487 uNearest = u;
00488 pprcNearest = pprc;
00489 }
00490
00491 pprc++;
00492 lprc++;
00493 }
00494
00495
00496
00497
00498
if (pprcNearest != aprc)
00499 {
00500 lprcSwap = *pprcNearest;
00501 *pprcNearest = *aprc;
00502 *aprc = lprcSwap;
00503 }
00504
00505
00506
00507
00508 pprc = aprc + 1;
00509
for (lprc = arc + 1; lprc < lprcL; pprc++, lprc++)
00510 {
00511
00512
00513
00514
00515 pprcNearest =
AddNextContiguousRectangle(aprc, pprc, count);
00516
00517
00518
00519
00520
if (pprcNearest != pprc)
00521 {
00522 lprcSwap = *pprcNearest;
00523 *pprcNearest = *pprc;
00524 *pprc = lprcSwap;
00525 }
00526 }
00527 }
00528
00529
00530
00531
00532
00533
00534
00535
00536
00537
BOOL
00538 AlignRects(LPRECT arc, DWORD cCount, DWORD iPrimary, DWORD dwFlags)
00539 {
00540 LPRECT lprc, lprcL;
00541
00542
00543
00544
00545
00546 lprcL = arc + cCount;
00547
00548
00549
00550
00551
00552
if (cCount >
MONITORS_MAX)
00553 {
00554
return FALSE;
00555 }
00556
00557
00558
if (cCount > 1)
00559 {
00560
if (!(
dwFlags & CUDR_NOSNAPTOGRID))
00561 {
00562
00563
00564
00565
00566
00567
00568
00569
00570
00571
00572
00573
00574
00575
00576
00577
00578
00579
00580
00581
00582
for (lprc = arc; lprc < lprcL; lprc++)
00583 {
00584 RECT rc;
00585
int d;
00586
00587
00588
CopyRect(&rc, lprc);
00589
00590 d = rc.right - rc.left;
00591
00592
if (rc.left < 0)
00593 rc.left -= 4;
00594
else
00595 rc.left += 3;
00596
00597 rc.left /= 8;
00598 rc.right = rc.left + (d / 8);
00599
00600 d = rc.bottom - rc.top;
00601
00602
if (rc.top < 0)
00603 rc.top -= 4;
00604
else
00605 rc.top += 3;
00606
00607 rc.top /= 8;
00608 rc.bottom = rc.top + (d / 8);
00609
00610
CopyRect(lprc, &rc);
00611 }
00612 }
00613
00614
00615
00616
00617
00618
00619
if (!(
dwFlags & CUDR_NORESOLVEPOSITIONS))
00620 {
00621
RemoveOverlaps(arc, cCount);
00622
00623
if (!(
dwFlags & CUDR_NOCLOSEGAPS))
00624 {
00625
RemoveGaps(arc, cCount);
00626 }
00627 }
00628
00629
if (!(
dwFlags & CUDR_NOSNAPTOGRID))
00630 {
00631
00632
00633
00634
00635
00636
00637
for (lprc = arc; lprc < lprcL; lprc++)
00638 {
00639 lprc->left *= 8;
00640 lprc->top *= 8;
00641 lprc->right *= 8;
00642 lprc->bottom *= 8;
00643 }
00644 }
00645 }
00646
00647
if (!(
dwFlags & CUDR_NOPRIMARY))
00648 {
00649
00650
00651
00652
00653
00654 LONG dx = -((arc + iPrimary)->left);
00655 LONG dy = -((arc + iPrimary)->top);
00656
00657
for (lprc = arc; lprc < lprcL; lprc++)
00658 {
00659
OffsetRect(lprc, dx, dy);
00660 }
00661 }
00662
00663
return TRUE;
00664 }